FUN WITH A PURPOSE
The lessons learned from gamification can penetrate from a different angle once the participants’ focus gets captured by the presence of competition, time restraints, and ambiguity. While intensely entertaining, the insights can be revealing.
Teams leave not only energized but with a total level of self-awareness in addition to a new perspective on the value of collaboration and the power of the many.
The minimum time requirement is typically an extra 60-minutes.